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Analysis of OpenClaw's swarm management system reveals that once agents spawn other agents, the runtime must own swarm l
Analysis of OpenClaw's swarm management system reveals that once agents spawn other agents, the runtime must own swarm lifecycle including identity, queuing, routing, and recovery.
Original Post
@aparnadhinak studied OpenClawβs swarm management system.
The takeaway: once agents can spawn other agents, the runtime needs to own the swarm.
That means durable identity, queues, routing, control, recovery, and cleanup. https://t.co/NSy3HR2orV